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Dofus Kamas>>News2009 >> Dofus Sram Guide

Dofus Sram Guide

Hello,Dofus players.I was starting a Sram when I found this guide on how to level them. It seamed to me as someone whom really understands the Sram kind but I don't wana be fouled and I want to train my Sram well.

Introduction
The Strength Sram is a rather popular build, for good reason. It is often considered the most tactical of the classes to play, and a Strength build gives you access to nearly all of the Sram's spells, as well as a large number of different weapons to complement those spells. However, there are drawbacks Srams tend to be more fragile then most other classes, requiring careful thought and planning in combat.

First spells
The three level one spells for the Sram are Tricky Trap, Location, and Deviousness. Putting points into Location will add only area-range That is nearly useless. Tricky Trap fares little better as a size 0 trap (it only affects the square it is casted on), it is next to impossible to reliably get enemies to trigger it. Luckily, after the effort of forcing an enemy onto a single square, you will be rewarded with.... terrible damage. While it will be useful as a beginner Sram to learn how to tactically place traps, it is equally as good for that task at level one as it would be if you wasted points increasing it. If you do put points into Tricky Trap, you will regret it by level twenty-one, if not sooner. The third level one spell is Deviousness, which is notable as the only ranged earth spell in the Sram arsenal. Unfortunately, it suffers from poor damage, as well as rendering you visible when cast. While ranged Strength Srams are extremely potent, those ranged Srams use bows, not Deviousness. If you put points into any of the starting three spells, you will regret it, and you will regret it soon.

Early leveling (1-40)
From level one to at least level twenty, every characteristic point should be spent in strength (criticism: please note that the advised daggers have agi requirements. you will need to compensate with equipment or scroll it). After that, some Srams become more of a strength/agility hybrid by boosting agility. Some will choose to remain primarily strength, while scrolling agility to at least 50 (which can be done fairly cheaply - the total cost should be under 350kk). Generally speaking, raising vitality with points from leveling is a waste of points once you reach higher levels, and is not reccomended.

[Source:Original] [Author:Admin] [Date:09-05-29] [Hot:]

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